Update propagation for peer-to-peer-based massively multi-user virtual environments

Süselbeck, Richard

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URL: https://madoc.bib.uni-mannheim.de/35962
URN: urn:nbn:de:bsz:180-madoc-359625
Document Type: Doctoral dissertation
Year of publication: 2013
Place of publication: Mannheim
University: Universität Mannheim
Evaluator: Becker, Christian
Date of oral examination: 10 June 2013
Publication language: English
Institution: Business School > Wirtschaftsinformatik II (Becker 2006-2021)
Subject: 004 Computer science, internet
Subject headings (SWD): Verteiltes System , Peer-to-Peer-Netz
Keywords (English): Distributed Systems , Peer-to-Peer , Massively Multi-user Virtual Environments , Update Propagation
Abstract: Over the last decade Massively Multi-user Virtual Environments (MMVEs) have become an integral part of modern culture and business. Applications for these large-scale virtual environments range from gaming to business and scientific research. Some MMVEs reach a user base in the tens of millions and the total number of users is estimated in the billions. Despite this success, launching an MMVEs is still a risky proposition. This is in large part due to the high cost associated with setting up and maintaining the necessary server infrastructure. One way of reducing the costs of operating MMVEs is to switch their system architecture from the current client/server-based model to one based on peer-to-peer (P2P) technologies. This has the potential to significantly reduce the infrastructure costs of MMVEs, as users bring their own resources into the P2P system and servers are no longer required, thus decreasing expenses and market entry barriers. This thesis describes a scalable and low-latency update propagation system for P2P-based MMVEs. Update propagation refers to the exchange of information about changes in the virtual environment between users and is one of the key components of MMVEs. Thus, the described system represents a key step towards operating MMVEs as fully distributed peer-to-peer systems.

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