The video game experience as "true" identification: A theory of enjoyable alterations of players' self-perception


Klimmt, Christoph ; Hefner, Dorothée ; Vorderer, Peter



DOI: https://doi.org/10.1111/j.1468-2885.2009.01347.x
URL: https://onlinelibrary.wiley.com/doi/full/10.1111/j...
Additional URL: https://pdfs.semanticscholar.org/4ac4/615e37c88d70...
Document Type: Article
Year of publication: 2009
The title of a journal, publication series: Communication Theory
Volume: 19
Issue number: 4
Page range: 351-373
Place of publication: Hoboken, NJ
Publishing house: Wiley
ISSN: 1050-3293 , 1468-2885
Publication language: English
Institution: School of Humanities > Medien IV (Vorderer)
Subject: 070 News media, journalism, publishing

Dieser Datensatz wurde nicht während einer Tätigkeit an der Universität Mannheim veröffentlicht, dies ist eine Externe Publikation.




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Klimmt, Christoph ; Hefner, Dorothée ; Vorderer, Peter (2009) The video game experience as "true" identification: A theory of enjoyable alterations of players' self-perception. Communication Theory Hoboken, NJ 19 4 351-373 [Article]


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