Number of items: 3. Book chapter
|
Mildner, Philip ; Mueller, Florian 'Floyd'
(2016)
Design of serious games.
Dörner, Ralf
Serious games : foundations, concepts and practice
Cham
57-82
[Book chapter]
|
|
|
Mehm, Florian ; Guthier, Benjamin
(2016)
Content and content production.
Dörner, Ralf
Serious games : foundations, concepts and practice
Cham
107-125
[Book chapter]
|
|
|
Guthier, Benjamin ; Dörner, Ralf ; Martinez, Hector P.
(2016)
Affective computing in games.
Dörner, Ralf
Entertainment computing and serious games : International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, revised selected papers
Lecture Notes in Computer Science
Berlin [u.a.]
9970
402-441
[Book chapter]
|
|
This list was created automatically on Sat Aug 8 04:54:45 2026 CEST
|