Back to overview
Export results as [feed] RSS 1.0 [feed] RSS 2.0
Order by: Document Type | Year of publication | No order
Skip to: Book chapter
Number of items: 3.

Book chapter

Mildner, Philip ; Mueller, Florian 'Floyd' (2016) Design of serious games. Dörner, Ralf Serious games : foundations, concepts and practice Cham 57-82 [Book chapter]

Mehm, Florian ; Guthier, Benjamin (2016) Content and content production. Dörner, Ralf Serious games : foundations, concepts and practice Cham 107-125 [Book chapter]

Guthier, Benjamin ; Dörner, Ralf ; Martinez, Hector P. (2016) Affective computing in games. Dörner, Ralf Entertainment computing and serious games : International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, revised selected papers Lecture Notes in Computer Science Cham 9970 402-441 [Book chapter]

This list was created automatically on Sun Jun 20 05:34:10 2021 CEST