2021
2020
2018
Rothmund, Tobias ; Elson, Malte ; Appel, Markus ; Kneer, Julia ; Pfetsch, Jan ; Schneider, Frank M. ORCID: 0000-0003-1028-0854 ; Zahn, Carmen
(2018)
Does exposure to violence in entertainment media make people aggressive?
Sørensen, Estrid
Cultures of computer game concerns : "The Child" across families, law, science and industry
VerKörperungen
Bielefeld
23
267-282
[Buchkapitel]
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2015
Reich, Sabine ; Vorderer, Peter
(2015)
Online games, Player experiences in.
Mansell, Robin
The international encyclopedia of digital communication and society
Chichester
858-869
[Buchkapitel]
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2014
2009
Vorderer, Peter ; Ritterfeld, Ute
(2009)
Digital games.
Nabi, Robin L.
The Sage handbook of media processes and effects
Medien'Welten
Los Angeles [u.a.]
455-467
[Buchkapitel]
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2008
2007
2006
Vorderer, Peter
Warum sind Computerspiele attraktiv?
Kaminski, Winfried
55-63
In: Clash of realities : Computerspiele und soziale Wirklichkeit
(2006)
München
1. International Computer Game Conference
(Köln, Germany)
[Konferenzveröffentlichung]
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Chan, Elaine ; Vorderer, Peter
(2006)
Massively multiplayer online games.
Vorderer, Peter
Playing video games : motives, responses, and consequences
New York, NY [u.a.] ; Mahwah, NJ
77-88
[Buchkapitel]
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Vorderer, Peter ; Bryant, Jennings
(2006)
Preface.
Vorderer, Peter
Playing video games : motives, responses, and consequences
New York, NY [u.a.] ; Mahwah, NJ
XI-XII
[Buchkapitel]
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Vorderer, Peter ; Bryant, Jennings ; Pieper, Katherine M. ; Weber, René
(2006)
Playing video games as entertainment.
Vorderer, Peter
Playing video games : motives, responses, and consequences
New York, NY [u.a.] ; Mahwah, NJ
1-7
[Buchkapitel]
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2005
2002
2001
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