Developing Genetic Algorithms and Mixed Integer Linear Programs for Finding Optimal Strategies for a Student’s “Sports” Activity


Butter, Thomas ; Rothlauf, Franz ; Grahl, Jörn ; Hildenbrand, Tobias ; Arndt, Jens


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URL: https://ub-madoc.bib.uni-mannheim.de/1638
URN: urn:nbn:de:bsz:180-madoc-16380
Document Type: Working paper
Year of publication: 2006
The title of a journal, publication series: None
Publication language: English
Institution: Business School > Sonstige - Fakultät für Betriebswirtschaftslehre
MADOC publication series: Area Information Systems and Institute for Enterprise Systems > Working Papers Lehrstuhl für ABWL und Wirtschaftsinformatik (Heinzl) (bis 2011)
Subject: 004 Computer science, internet
Subject headings (SWD): Genetischer Algorithmus , Gemischt-ganzzahlige Optimierung , Programmierung
Abstract: An important advantage of genetic algorithms (GAs) are their ease of use, their wide applicability, and their good performance for a wide range of different problems. GAs are able to find good solutions for many problems even if the problem is complicated and its properties are not well known. In contrast, classical optimization approaches like linear programming or mixed integer linear programs (MILP) can only be applied to restricted types of problems as non-linearities of a problem that occur in many real-world applications can not appropriately modeled. This paper illustrates for an entertaining student “sports” game that GAs can easily be adapted to a problem where only limited knowledge about its properties and complexity are available and are able to solve the problem easily. Modeling the problem as a MILP and trying to solve it by using a standard MILP solver reveals that it is not solvable within reasonable time whereas GAs can solve it in a few seconds. The game studied is known to students as the so-called “beer-run”. There are different teams that have to walk a certain distance and to carry a case of beer. When reaching the goal all beer must have been consumed by the group and the winner of the game is the fastest team. The goal of optimization algorithms is to determine a strategy that minimizes the time necessary to reach the goal. This problem was chosen as it is not well studied and allows to demonstrate the advantages of using metaheuristics like GAs in comparison to standard optimization methods like MILP solvers for problems of unknown structure and complexity.
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